NEW - TELEMETRY DISPLAY
For 2025-2026 drift seasons, the following telemetry display will be used:
The tool works by permalocking the "Spectated" driver in assetto corsa as the primary driver. The chase driver is automatically selected via calculation of how close the next slotted car in the server. In theory and practice, this should always be the chase driver displayed unless that driver wipes out on track and is knocked back.
Top to bottom:
bottom (applies on both left and right sides)
LINE 1
Left side: Primary spectated driver. This should always be the lead driver.
Right side: Players current ping. The color of the text will changed based on connection quality.
LINE 2
Left side: Current car being driven.
Right side: PITS Indicator (not shown in above screenshot)
LINE 3
Current ground speed, and selected gear
LINE 4 - RPM GAUGE, WITH RED LINE @ 90%
LINE 5 - THROTTLE POSITIONING
LINE 6 - BRAKE POSITIONING
LINE 7 - MOCK FD ACCEL / DECEL INDICATOR
LINE 8 - SLIP ANGLE (MAY BE FAULTY, ONLINE TELEMETRY IS SOMETIMES REPORTED IN EXCESS OF +30 DEGREES)
LINE 9 - LATERAL G FORCES
LINE 10 - STEERING ANGLE
Mid Section / VS. row:
LINE 1 - DISTANCE
Approximate Distance is calculated between the CENTER POINTS of the cars.
A calibration setting is available in game to tweak this, but I have found that where it is at is optimal for most cars when sideways (where the measurement will actually count).
LINE 2 - A goofy text indicator i put in that changes text color / statuses based on distance.
LINE 3 - COLLISION WARNING INDICATOR
This shows up based on a few select conditions I have chosen. I may tweak this more, so no description till this is finalized.
LINE 4 - CONTACT INDICATOR
This shows up when the cars have less than 0.0m of proximity between them. Given this is measured from the centerpoint of the car, this should be used lightly for judging decisions.
